Quite a while ago I blogged about the tech demo for an iPad game called Framed.
The game did release but it wasn’t until recently that I picked it up. I am pleased to say that it lives up to all my hopes from the tech demo.
Framed puts you in control of a series of comic panel frames, where you help a noir story play out by moving the panels around to help the spies evade the police. For example, the default panels will have the spy run into a guard, but by changing the order or orientation of things the spy instead comes up behind the guards and knocks him out.
The story is told through the action, as you help the male spy escape with a briefcase, until eventually the female spy steals it from him and you switch to her. This goes back and forth for a while and all the time you are pursued by the mysterious inspector. The artwork is done in an evocative shadow puppet style, which is something I always enjoy, and the animation is crisp. The music adds to the ambiance and the story is clever and witty.
Best of all the interface is innovative. One of my complaints with iOS games is how few of them are designed specifically to take advantage of a touch screen to do something unique, something you can’t do on a PC or game console. Framed does this in spades.
Framed is $4.99 on iTunes.