I’ve been looking at city maps recently, particularly medieval maps, and I noticed something. Or rather, I noticed a lack of something.
Taken from a 17th Century map of Paris
Several medieval maps depict windmills in and around their cities, but I can’t think of any maps of fantasy cities that include them. For that matter, I can only think of a few fantasy pictures with windmills and none involve cities. That’s an interesting omission considering the importance of mills to a city. Not every city will be situated in a place where windmills are an option, but their absence in fantasy illustration is interesting.
Perfect for the court sorcerer.
This provides DM’s with a quick and easy way to add a bit of color to their cities. Windmills are evocative, like wizards towers, and can be tied in equally well with either magic or steampunk style technology.
From a map of 13th Century Rhodes.
A battery of windmills along a coastal wall could have more purpose than grinding meal.
Historically windmills have been connected to such fantastic individuals as Don Quixote and Frankenstein. Who can forget the climactic end to the 1931 classic Frankenstein?
Good thing there was a Groupon for torches and pitchforks!
This has me thinking about ways to use windmills in game settings. I’ll save that for another post, more grist for the… well you get the idea.