This is a follow-up to my post about clerics and using divine magic to add flavor of the campaign world.
For this example I’m going to use the Basic Edition 1st level clerical spells and the Babylonian pantheon from Deities & Demigods. Spell changes can be as simple as modifying the name or it can include changes to the spell effects based on the deity. This also allows multiple flavors of the same basic spell depending on which god is prayed to. Each is learned individually, so for example the cleric will choose between praying for Healing of Ishtar or Rally Cry of Marduk depending on which he thinks will better suit his needs. This also helps to increase the options available to the spell caster instead of decreasing them.
Cure Light Wounds – Touch of Anu: This spell works exactly as Cure Light Wounds is written.
Cure Light Wounds – Healing of Ishtar: This spell works exactly as the normal Cure Light Wounds spell except that it grants a +1 to healing damage done in combat and a -1 (minimum of 1) to damage done in any other way.
Cure Light Wounds – Surge of Marduk: Instead of healing one target, this spell creates a pool of 3d6 points of healing magic. These points may be divided among as many targets as the cleric has levels. This spell only works on those acting in defense of a city.
Detect Evil – Revelation of Girru: This spell works exactly as Detect Evil is written.
Detect Evil (reversed) – Mask of Nergal: This is the reversed version of Detect Evil.
Detect Magic – Spark of Girru: This spell works exactly as Detect Magic. Instead of glowing, magical items appear covered in fire. The fire gives off no heat and will not cause any damage.
Light – Radiance of Anu: This spell works exactly as Light is written.
Light (reversed) – Cloak of Anshar: This spell works exactly as the reversed form of Light.
Light – Spark of Girru: This spell uses an otherwise ordinary torch, increasing its longevity and radius of illumination to match that of a Light spell. The torch is otherwise normal, still able to set fires, be extinguished, and gives off smoke as normal.
Protection from Evil – Shield of Anu: This spell works exactly as Protection from Evil is written.
Protection from Evil (reversed) – Fist of Druaga: This spell works exactly as the reversed Protection from Evil spell.
Protection from Evil – Arm of Ishtar: This spell is similar to the Protection from Evil spell, except that it must be cast on a fighter.
Purify Food and Water – Purification of Anu: This spell works exactly as the Purify Food and Water spell is written.
Remove Fear – Rally Cry of Marduk: This spell works exactly as the Remove Fear spell is written.
Remove Fear (reversed) – Gaze of Dahak: This spell works as the reversed form of Remove Fear is written.
Resist Cold – Cloak of Girru: This spell works as the revised form of Resist Cold. The cleric appears to be sheathed in flames.